
So I've played through two campaigns, did a little with the "scavenger" mode and, this morning, messed around a little bit with the "realism" mode.
First, I was never that impressed with L4D and I ended up just getting fucking sick of it. I appreciate the attempts that they made to spice it up, but honestly I just don't think it's for me.
It seems that L4D2 is the result of Valve just dumping
all the spices into the pot. This, on the surface, definitely works for me. The added weapons are a nice addition. I'm not sure how I feel about the new special infected, because I haven't messed around with versus mode yet. The levels...I don't know. The levels don't really impress me that much, but I do like how they've made it more than just "run to the end" by giving you little jobs to do. The graphics seem to be kicked up a tad. So far "realism" mode is my favorite new aspect.
Do I like it more than L4D? Yea, and I don't know if I'll ever pick that back up. But in the end, I still just feel like it's all window-dressing. I'm not blown away and I'm not even really that impressed. It's still the same premise that I didn't really care about in the first L4D. Still killing unending hordes that keep me from walking when they hit me from behind. Really. How does that even make sense? If you are punching me in the back and I start running forward, I'm going to get away from you.
I don't know. Maybe it'll grow on me.